Monday, January 28, 2008

The Making?
sedang buat Dracula's modelling, n do do do, time to sleep. CANNOT sleep..
continued doing doing doing until fak man zhang d. n lost the mood.

wat im gonna show today is final project's production stage. erm..a small part of it actually..
cz there's still MORE to go.
since tak boleh tidor n no mood, i played around with wat i did just now..








1st of all, this is 1 of the character in our final project, Dracula (pls give him a name)
this is the Model Sheet, aka Orthographic Sketch where there's front,side and back views of the character
there're 3 characters in the film, 3 person will model 1 character each and I got Dracula's model sheet... SHIT.
ahaha..i like his character anyway. YAO YENG.



so i'll take the model sheet, scan it, and put it into Maya and start "tracing".
problems i faced modelling him is, the cape and the BLARDEE hairS. tu-kao-lan arh!!





and so, here's the outcome! x) it's not complete yet tho, there's are more details to be add on later..and the textures that i'm using are just simple ones..later gonna do kao kao 1, as in semi-realistic..since we're following Tim Burton's art style -_- tough...tough...
at d moment i can't guarantee we can do exactly same style, but YEAH! we'll do our best x)

after texture, then gonna put "skeletons" in him, make diff facial expressions, rigging, n when everything's done, including the background modelling+texturing, and off!! we animate. xD
then composite all scenes 2gether and add on effects that we need, render the whole blardee thingy and FINALLY--------------------SHOWTIMEEE~~ xD

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